Toolbag Tutorials Archives | Marmoset

Toolbag Tutorials

Learn more about the features and techniques powering our 3D rendering suite, Marmoset Toolbag.

Presentation, Lighting, and Hair Creation for a Sorceress Character

Learn how to create captivating renders of a Sorceress using Toolbag with Emmanuel Lecouturier. Emmanuel focused on setting up hair and crystal materials, adding post effects, and lighting the scene.

How to Make Stylized Crystals in Toolbag

Check out a step by step guide on how to make stylized crystals in Toolbag with Dylan Mellot. Dylan demonstrates how to prepare your textures, set up the materials and play with refraction to enhance the final outcome.

Rendering Materials in Toolbag for Portfolio Presentation

Rendering Materials in Toolbag for Portfolio Presentation

Renowned material artist Daniel Thiger has released a video tutorial that explains how you can create awesome portfolio renders using Toolbag. The tutorial focuses on scene setup, lighting, and using Toolbag’s features to

Rendering Realistic Clothing and Armor Materials in Toolbag

Find out how to create and set up realistic materials for a wide range of surfaces in Toolbag with Paul Widelski. Paul breaks down various material types such as velvet, metal, leather, and demonstrates how to create elegant renders of his character.

Rendering Sci-Fi Environments in Toolbag

Learn how to render atmospheric sci-fi environments with Alexander Alza. Alexander discussed composition, modeling, and broke down the render settings and lighting setup for the scene.

Real-Time Character Design, Creation, and Presentation Breakdown

Learn how to create real-time characters and render them in Toolbag 3 with William Paré-Jobin. William demonstrates the process of sculpting, modeling, and how to set up the scene and lighting in Toolbag 3.

Creating and Rendering Photorealistic Environment Art in Toolbag

Learn how to render photorealistic environments in Toolbag with Walid Kaskhoussi Perrussel. Walid explains how to create a wood materials and how he used Toolbag 3’s lighting and post processing features to bring the scene to life.