Toolbag is your art team’s all-in-one solution for 3D art production to help create show-stopping artwork for games, film, arch-viz, and more. It’s shipped with free downloadable content to support your asset creation pipeline, and its Python API scripting capabilities make customizing and automating your content effortless.
Toolbag’s trifecta of baking, texturing, and rendering features give your team the tools and flexibility to jump in and easily create industry-standard artwork. Dive deeper into each of the features that ship with Toolbag below.
Create Stunning Renders
Confidently establish the look and feel of your assets in real-time to match your target engine with Toolbag’s industry-standard material definitions and shader setup. Keep it local and create impactful visuals for all of your marketing needs using Toolbag’s lightweight ray-traced renderer.
Get through asset reviews swiftly with a one-click bundle export of your scene at full resolution. Had a change of heart about certain details in your scene? Updating content from your DCC is made easy and hassle-free with Toolbag’s auto-reload functionality. No Toolbag? No problem. Your clients can use Marmoset Viewer to view assets and playback animations in a web browser or through the free Viewer desktop app.
Real-Time Painting At It’s Best
Take your team’s workflow to the next level with Toolbag’s industry-favorite baker and real-time texturing tools. Iterate your designs with ease and avoid unnecessary rework with bake-to-texture project linking and auto-updates. Experience non-destructive painting and customize your texture project inputs and outputs according to your project’s specified shader requirements and texture packing demands.
Slash production times in half using the Library’s plethora of free, high-quality Marmoset-made skies, materials, smart materials, textures, and brushes. Personalize the Library by customizing assets and creating content that works for your project. Share your Library with the team by setting up a synced repository and making custom content readily accessible.
Write up as many scripts and plugins as needed for your team’s project with Toolbag’s Python scripting support. Save production time by automating your most common material setups, baking operations, and rendering tasks.
No physical location restrictions. Web-based authentication allows your team to access the software whether working remotely or in-office.
Simple User Management
Sub user tools give you full control to deploy your licenses for shared use by the entire team, any subgroup of your team, or assign licenses to specific individuals as needed.
Always Up To Date
Active Studio subscriptions always grant access to the latest, greatest release for Marmoset Toolbag. No version upgrade fees ever again.
What Artists Are Saying
“At League of Geeks, I was able to help set up pipelines for the environment team, and I jumped at the chance to incorporate the new Toolbag 4 texturing pipeline into our workflow.
Switching over was relatively easy; the tools are very intuitive and similar to other popular programs out there, and we were already familiar with Toolbag’s baking pipeline and its high-quality output. Being able to feed that straight into a texturing pipeline was amazing!
My favorite part about Toolbag 4 is that the whole program is 3D. We can set up lights, add or remove meshes and transform them around the scene, not to mention the swift auto-updates to mesh changes after re-exporting from our 3D package. The flexibility Toolbag 4 gives our iterative pipeline is the most significant selling point for me.
After setting up a custom repository with the Library, I was able to help develop and share custom smart materials with the rest of the team to help batch similar assets with one double click. I create a lot of tiling textures with Toolbag’s texture projects, and I add my own 3D assets and custom materials and share those through the Library as well.
For game art, Toolbag 4 is a vital piece of our production and enables us to work smarter and faster.”
Stephanie Everett, Senior 3D Artist at League of Geeks
Studio Licensing FAQs
Do you have a EULA I can review? marmoalex2022-07-04T22:23:17-05:00
All subscription licenses for Marmoset Toolbag receive access to all software updates at no additional charge! As long as you have an active subscription, you will be up to date.
All users may receive technical support via email and our Marmoset social channels for free for the lifetime of the product. We do not require any additional software maintenance fees beyond your license’s subscription renewal fee.
What are my purchasing options?marmoalex2022-07-04T22:26:42-05:00
Our web store syncs directly with license accounts, so any purchase placed directly through our web store will assign the purchased licenses to the account/email used at time of checkout – payment via credit card or PayPal is available.
If you wish to be invoiced with additional payment options, or will be placing your order through a reseller, we will be glad to assist. Please send your purchase order or price quote request to our support team: firstname.lastname@example.org
How do I manage license assignments for multiple users?marmoalex2022-07-04T22:27:07-05:00
Toolbag’s web account portal provides tools to invite and manage sub users (see Users page). You may have your end users access the software using your primary account credentials as their software login, or choose to assign your licenses to specific sub user accounts.
Sub user accounts are a great option for specific staff members to manage their own single license, or assign a group of licenses to a shared sub user account for shared use by a group of end users (i.e. specific teams or labs). As the primary account owner of the licenses you have the capability to revoke a license from a sub user at any time, and reassign to another sub user account.
How do I install and deploy licenses to multiple machines at once?marmoalex2022-07-04T22:21:19-05:00
Licenses will auto-transfer between machines for all clients logged in with the same Marmoset account credentials. There is no limit per account on how many license seat transfers may occur. However, transfers are limited by a short cooldown period.
Each time the software is run, a license from that account is locked to the machine with a 30-minute cooldown period, and is eligible to be reallocated to another machine once its cooldown period has lapsed. All license cooldown periods for your licenses can be monitored through the web account portal.
I own Toolbag 3. Is there an upgrade discount for Toolbag 4?marmoalex2022-07-04T22:24:57-05:00
Choose the discounted “upgrade from v3” product variation and ‘add to cart’. Your email address used at checkout must match the email assigned to your Toolbag 3 license to successfully complete your upgrade purchase. Note: The upgrade option is only a discount; it will not convert or deactivate your legacy v3 license; you may continue to use both v3 and v4 licenses side by side.
Do you provide volume discounts?marmoalex2022-07-04T22:24:17-05:00
Studio and Academic license purchases are eligible for volume discounts. These discounts will automatically apply to your order once you ‘Add to Cart’ and adjust your product to the desired license seat quantity.