Rendering2020-11-22T14:05:59-06:00

Rendering in Toolbag

3D Real-Time Physically-Based Rendering

Ray Tracing For All

Toolbag 4 sports a brand-new ray tracing engine, optimized to run on all modern GPUs. Even faster ray-traced results are achieved with native hardware support of NVIDIA RTX devices.

RasterRay Tracing

art by RYZIN ART

A New Light

Interactive ray tracing brings a new level of image quality to Toolbag.

With improved shading, global illumination, reflections, caustics, scattering and more, your art has never looked better.

Real-Time Raster

Toolbag’s industry-standard, game-style raster renderer is looking better than ever. New with this release:

  • Customizable AO, local reflection, and diffuse light bounces

  • Improved GGX and anisotropic shading

  • Smoother anti-aliasing & transparency

art by Hannah Watts

Accuracy

Toolbag’s physically-based rendering and material system assures you’ll capture natural and consistent results in your artwork across multiple lighting and material styles.

Toolbag is a lightweight and powerful system for lookdev, compositing, and final rendering.

An Artist’s Guide to PBR

Image-Based Lighting

Add realism to your renders by recreating lighting from real-world locations. Coupled with ray tracing, image-based lighting makes it easy to generate beautifully-balanced lighting and dramatic shadows with the click of a button.

Browse hundreds of ready-made skies in Toolbag’s new Library.

Check Out The Library
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Advanced Shading

Refraction

Create convincing glass, liquids, and brilliant gems with refracted distortions and caustics.

Scattering

Achieve natural skin, wax, and leaves with shading models that mimic how light scatters through translucent surfaces.

Microfiber

Whether linen, silk, or wool, find the right sheen with Toolbag’s new cloth shader.

Reflection 2X

Polish your material with a coat of secondary reflection. Great for car paint, carbon fiber, lacquered wood, or a custom look.

Watch Episode 7, Advanced Shaders

Camera & Post Effects

Toolbag’s camera system provides multiple tone mapping presets and color grading tools to capture the filmic style you fancy for your final render.

Need compositing control? Add multiple cameras and render passes on your next render project.

Rendering Specifications

Ray Tracing

  • Indirect Light Bounces

  • Transmissive Scattering

  • Diffuse & Reflection Intensity Control

  • Caustic Paths

  • Radiance Clamping

  • Ray Sampling Control

  • Adjustable Denoising

Raster

  • Cascading Shadow Maps

  • Ambient Occlusion (AO)

  • Local Specular & Diffuse Reflection

  • Order-Independent Transparency

  • Volumetric Fog

Lens Effects

  • Perspective / Orthographic Mode

  • Field Of View

  • Safe Frame

  • Depth of Field (Bokeh)

  • Lens Flare

  • Lens Distortion

Post Effects

  • Tone Mapping

  • Curves

  • Sharpen

  • Bloom

  • Vignette

  • Grain

Output Options

  • Image – .jpeg, .png, .tga, .psd (8/16/32-bit), .exr (16/32-bit)

  • Image Sequence – .jpeg, .png, .tga, .psd, .exr

  • Video – .avi (lossless), .mp4

  • Transparency

  • Sample Controls

  • Multiple Render Cameras

  • Render Passes (wireframe, alpha, depth, ID maps, & more)

DOWNLOAD

Download Toolbag 4.00 (.exe)
Download Toolbag 4.00 (.pkg)

Looking for Toolbag 3 installers? Check out the Version History page.

Register for a free 30-day trial:
    1. Download & Install Toolbag 4.
    2. Run the software.
    3. Submit the ‘Sign Up‘ form on the welcome window to register for a trial.
    4. Note: all users require a new Marmoset Account for access to Toolbag 4.

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REAL-TIME RENDERING, TEXTURING, & BAKING TOOLS