3D Painting in Action
Real-time 3D painting and direct editing of materials inside the 3D viewport have never felt this breezy. Paint gradients and perfectly straight lines, swiftly rotate and scale textures, drag-and-drop materials with ease, and add a personal touch using fully customizable brushes.
Brush
Flood Fill
Gradient
Color Sampler
art by Anton Kozlov concept art by Kyoung Hwan Kim
Calibrated For You
Toolbag’s texturing system works in perfect synchronization with our industry-standard physically-based renderer, providing a complete solution for you to create and calibrate the highest-quality materials for your games, film, 3D visualization, and more.
artworks by Alex Aznar, Alex Coman, Hannah Watts, Jordan Cain, and Piotr Zielinski
Infinite Layering
Discover a world of infinite possibility with Toolbag’s unrestricted layering hierarchy. Stack and mask any layer type to paint complex materials in a completely non-destructible workflow.
Keep your work organized by grouping, merging, and rasterizing your layers. Changed your mind about a layer? Switch gears and convert your layer type without compromising your art.
Work Smart
Make use of the Library’s Smart Materials collection to quickly lay down a base for more elaborate material work.
These carefully-crafted preset layer stacks adapt weathering effects to the unique surface qualities of any mesh. Customize any Smart Material to suit your needs, or create your own and save to the Library for your own reusable, bespoke effects.
Featured art by Scan The World, Thorvaldsens Museum, SMK Statens Museum

art by Alex Aznar Samperi
Unified Baking & Texturing
Link your Bake Projects and Texture Projects to keep your content changes up to date in real-time.
Baked ID maps control material assignments, and surface and lighting maps drive processors to quickly generate weathering effects.
art by Linus Tegelbratt.
Free Asset Library
Use Toolbag’s free asset Library to source hundreds of materials, smart materials, skies, brush textures, and more without point-based or monthly download limits. Check out our full Library page for more information.
Texture Project Specifications
Key Features
Real-Time Painting
Customizable Brushes
Non-Destructive Layering
Layer Masking
Layer Grouping, Color Coding, and Rasterization
Bake Project Live-Link
Free Asset Library (Materials, Smart Mats, Brushes, Grunges, & more)
Project Settings
Up to 8192 x 8192 resolution
UV Padding customization
Left/Right-Handed Tangent Orientation
Metalness & Specular PBR Workflows
24 Input Map types supported
18 Project Map types supported
Painting Tools
Paint Brush
Eraser
Gradient
Flood Fill
Color Picker w/ Multi-Channel Sampling
Selection Tools
Input Maps
Rectangle
Ellipse
Lasso
Polygon
Magic Wand
Mesh selection by Object, Face, & UV Island
AO
Albedo
Bump
Cavity
Curvature
Emissive
Fuzz
Gloss
Group ID / Material ID / Object ID / UV Island
Height
Metalness
Normal / Normal Object
Roughness
Sheen / Sheen Roughness
Specular
Thickness
Transmission Mask
Transparency
Layer Types
Paint
Adjustment
- Blur
- Curves
- Gradient Map
- Hue / Saturation
- Invert
- Levels
- Sharpen
Fill
Input Processor
- Color Selection
- Curvation
- Direction
- Dirt
- Occlusion
- Scratch
- Thickness
Groups
Procedural
- Cellular
- Checkered
- Clouds
- Gradient
- Perlin
- Tiles
- Turbulence
- Voronoi
Output Settings
Up to 8192 x 8192 resolution
Export by project or individual map
RGB, RGBA, and Grayscale
Custom texture packing per channel
PNG, JPG, TGA, PSD
8, 16 Bits/Channel Supported
DOWNLOAD
Looking for Toolbag 3 installers? Check out the Version History page.
Register for a free 30-day trial:
- Download & Install Toolbag 4.
- Run the software.
- Submit the ‘Sign Up‘ form on the welcome window to register for a trial.
- Note: all users require a new Marmoset Account for access to Toolbag 4.