Free Update: Toolbag 3.07

We’ve just released version 3.07, the latest free update for Marmoset Toolbag. For this release, we’ve focused on Python functionality, baker stability, added support for the latest Substance file format, and have fixed

Artstation Offline Portfolio with Marmoset Viewer Support

Artstation have just announced a major update to their Artstation App which allows artists to present their portfolio offline, including opening Marmoset Viewer scenes and showcasing their work in a matter of seconds

Marmoset Toolbag | GDC 2019 Showcase

Marmoset Toolbag | GDC 2019 Showcase

We’re proud to present the 2019 edition of our GDC Showcase series. Artists around the world continue to push the boundaries of Toolbag and achieve incredible real-time renders. We would like to thank all of the phenomenal artists who made this Showcase possible, and to you, the community, for continuing to support Marmoset.

Rendering a Cinematic Diorama in Toolbag

Learn how to render a cinematic character art diorama in Toolbag with Zrinko Kozlica. Zrinko discusses why Toolbag was his renderer of choice and demonstrates how to set up lighting, cameras, and perfect post production.

Stylized Character Presentation in Toolbag

Yulia Sokolova discussed how she created and rendered her stylized Samurai in Toolbag. Yulia focused on texturing and material creation, lighting, scene setup, and capturing beautiful portfolio renders.

Rendering Real Time Lace Materials in Toolbag

Moa Alfredsson broke down her approach for rendering intricate lace materials in Toolbag. Moa discussed sculpting, texturing and material setups, as well as lighting and presenting the final renders.

Marmoset + Polycount Meetup GDC 2019

Marmoset is hosting the Polycount GDC Meetup for the 5th year running! Join us for donuts, drinks, awesome artwork, free swag, and great conversation with some of the industry’s best artists.

Baking A Hard Surface Weapon in Toolbag

Ben Armstrong showed his methods for baking and presenting a hard surface weapon in Toolbag. Ben broke down different subdivison modeling techniques and explained how to correct cages for baking in Toolbag.

Rendering a Humanzee Character in Toolbag

Pablo Munoz Gomez broke down his rendering workflow in Toolbag for his ‘Humanzee’ character. Pablo discussed how he sets up materials, lighting, cameras, and post effects to create lifelike renders.

The 2018 Greentooth Awards Nomination

Marmoset Toolbag has been nominated for Polycount’s 2018 Greentooth Awards: Best Tool, and voting has officially started. Light up our hearts by visiting the voting page and submitting your vote for Toolbag!

Photogrammetry Scene Presentation in Toolbag

Find out how you can use Toolbag to render photogrammetry scenes with Cian O’Reilly. Cian walked us through the process of creating the Titanic wreck and broke down his lighting and animation setup.

Our Winter Sale Starts Now! Save up to 50% on Marmoset Software

The Marmoset winter sale is here. Cozy up to the fireplace and grab yourself some holiday treats from our store.

Use Toolbag to Present Models in VR

Read up on how Martin Nebelong uses Toolbag for his VR sculpting and drawing workflow. Martin uses Toolbag to set up vertex color models, light them with ease and capture unique renders.