Creating and Rendering Photorealistic Environment Art in Toolbag

Learn how to render photorealistic environments in Toolbag with Walid Kaskhoussi Perrussel. Walid explains how to create a wood materials and how he used Toolbag 3’s lighting and post processing features to bring the scene to life.

Getting To Know Hexels Ep. 2 – Pixel Painting & New Brush System

Getting To Know Hexels Ep. 2 – Pixel Painting & New Brush System

Follow along as we show you how to combine vector and pixel art tools to create an isometric birthday party, use organic brushes to paint a beautiful portrait, and draw complex designs using radial symmetry.

Lighting and Presenting Animated Characters with Georgian Avasilcutei

Georgian Avasilcutei broke down how he used Toolbag 3 to light and present his character for Artstation’s Wild West challenge.

Creating Stellar Renders of the ISS using Toolbag 3

Find out how Toolbag was used by Gianpietro Fabre to create fantastic still renders of his International Space Station.

Rendering & Baking Vehicles for MX vs ATV All Out in Toolbag 3

Discover how Toolbag 3 was utilized to help create the complex vehicles in MX vs ATV All Out with Gregory McDonald.

Marmoset’s Favorite Wild West Submissions Rendered in Toolbag

Check out some of our favorite Wild West submissions in the Game Character Art (real-time) division that were rendered in Toolbag and presented with Viewer.

Best Retrogasm 2018 Submissions Rendered in Toolbag!

The Retrogasm Art Competition has just wrapped and we’ve selected our favorite submissions rendered in Toolbag and presented with Viewer.

Lighting Interior Scenes with Exterior Lighting in Toolbag

Manuel Rondon covers how to light an interior scene in Toolbag 3 using an HDRI in a new video tutorial.

Animating a Stylized Breakfast Scene in Marmoset Toolbag with Aender Lara

Learn how to create tasty renders in Toolbag 3 with Aender Lara. Aender breaks down his honey shader setup and demonstrates how he modeled and animated the breakfast items.