Baking2020-11-22T14:07:15-06:00

Baking in Toolbag

High-res precision Texture Baking in real-time

Your favorite baker just got faster.

Toolbag 4’s new ray tracing implementation delivers faster, more accurate baking results on all GPUs.
RTX card? Blazing fast.

Real-Time 3D Preview

Toolbag’s GPU-accelerated baker allows you to preview mesh changes and Bake Project adjustments in real-time. There’s never a need to bake-and-wait.

Artist-Friendly Workflow

Following standard naming conventions, meshes auto-sort into Bake Groups, isolating high and low poly meshes per object to achieve perfectly clean bakes.

Precision and Control

Refine your bakes with Skew and Offset painting tools.

Offset painting gives you the ability to sculpt your cage with precision to best suit each mesh. Skew map painting fixes errors in projection direction, previewing each change in real-time.

“Toolbag is my baker of choice. I really like the flexibility and the level of control that it provides.”

-Dmitry Danylenko

Read The Full Article

High Resolution Mesh Support

Toolbag’s Baker is built to handle what you’re ready to throw at it. Bake high-resolution character sculpts and complex hard surface models direct from your modeling package of choice.

Unified Baking & Texturing

Link your Bake Projects and Texture Projects to keep your content changes up to date in real-time.

Baked ID maps control material assignments, and surface and lighting maps drive processors to quickly generate weathering effects.

Maps Galore

Supporting a wide array of surface, lighting, material, and ID map types makes Toolbag’s Baker a flexible solution that will fit your personal workflow and production pipeline.

Bake it all, or only what you need.

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Learn More About Baking

Baking Specifications

Key Features

  • Real-Time Bake Preview

  • Skew Map Painting

  • Cage Offset Painting

  • Mesh Quick Loader

  • Bake Groups
  • Texture Project Live-Link

Output Settings

  • Multi-File or Multi-Layer PSD Output
  • Samples Per Pixel (4x, 8x, 16x, 64x)
  • Bits/Channel (8, 16, 32)
  • Adjustable UV Padding
  • Up to 8192 x 8192 resolution

  • Multiple Texture Sets (unique map per material)

Geometry Settings

  • Use/Ignore Hidden Meshes
  • Ignore Transforms
  • Smooth Cage (average cage normals)
  • Ignore Back Faces
  • Fix Mirrored Tangents
  • Tangent Spaces – Mikk, Maya, 3DS Max, Marmoset, Unity 4.x

Surface Maps

  • Normals (tangent/object)
  • Height
  • Position
  • Curvature
  • Convexity
  • Concavity
  • Thickness
  • Bent Normals (tangent/object)

Lighting Maps & Masks

  • Ambient Occlusion / Secondary AO
  • Material, Object, Group ID
  • UV Island
  • Wireframe
  • Alpha

Material Maps

  • Albedo / Albedo Metal
  • Gloss
  • Specular
  • Roughness
  • Metalness
  • Emissive
  • Transparency
  • Vertex Color

DOWNLOAD

Download Toolbag 4.00 (.exe)
Download Toolbag 4.00 (.pkg)

Looking for Toolbag 3 installers? Check out the Version History page.

Register for a free 30-day trial:
    1. Download & Install Toolbag 4.
    2. Run the software.
    3. Submit the ‘Sign Up‘ form on the welcome window to register for a trial.
    4. Note: all users require a new Marmoset Account for access to Toolbag 4.

BUY or SUBSCRIBE

Choose Your License
REAL-TIME RENDERING, TEXTURING, & BAKING TOOLS