Hard Surface Art Tutorials Archives | Marmoset

Hard Surface Art Tutorials

Baking and Presenting A Mech in Toolbag

Learn how to bake a hard surface mech in Toolbag with Dmitry Danylenko. Dmitry demonstrated his approach for setting up the scene for baking, as well as how to light and present the final piece.

Presenting and Animating a Fictional Shaver in Toolbag

Presenting and Animating a Fictional Shaver in Toolbag

Learn how to render complex animations in Toolbag with Argyris Nochos. Argyris demonstrates how to create liquids, dynamic simulations, and set up Alembic animations for his futuristic shaver advertisement.

Baking A Hard Surface Weapon in Toolbag

Ben Armstrong showed his methods for baking and presenting a hard surface weapon in Toolbag. Ben broke down different subdivision modeling techniques and explained how to correct cages for baking in Toolbag.

Presenting First Person View Weapons in Toolbag

Learn how to render weapons in a first person view with Eugene Petrov. Eugene covers his process for baking hard surface objects and demonstrates how to set up lights and cameras for a first person view render.

Creating Stellar Renders of the ISS using Toolbag 3

Find out how Toolbag was used by Gianpietro Fabre to create fantastic still renders of his International Space Station.

Rendering & Baking Vehicles for MX vs ATV All Out in Toolbag 3

Discover how Toolbag 3 was utilized to help create the complex vehicles in MX vs ATV All Out with Gregory McDonald.