Lighting an Environment with Emissive & Global Illumination in Toolbag | Marmoset

Lighting an Environment with Emissive & Global Illumination in Toolbag

Learn how to light and render a sci-fi environment in Toolbag 3 using emissive materials and global illumination with Manuel Rondon.

Part 1: Emissive Materials & Global Illumination

Manuel demonstrates how he approached lighting and rendering his sci-fi scene in a two part video series. The first part covers how to set up the emissive materials and global illumination settings as a starting point for lighting the environment.

Part 2: Finalize Lighting & Post Effects

The second part covers lighting the remainder of the scene with direct lights and how to use post effects to bring the environment to life.

Check out more of Manuels tutorials on his Youtube channel and learn more about how global illumination can be used to create realistic lighting in Toolbag 3.