Getting to Know Toolbag 3 is a series of short video tutorials designed to get new and veteran users alike up to speed, as well as highlight some of the exciting new features that we’ve added to Toolbag.
Episode 1: Scene Setup
Follow along as we show you the basics of working in Toolbag 3, including how to import 3D models, create materials, and set up lighting.
Episode 2: Lighting & Presentation
Learn how to create a quick lighting setup for your character, and explore some of the finer points of the camera and post effect systems. Finish it up by exporting your renders directly to ArtStation.
This video features artwork by Yuri Alexander.
Episode 3: Animation
This episode covers the new animation system. Watch to find out how to load animated characters and set up animation sets, create animations for objects, and how to use the turntable object.
Episode 4: Texture Baking
Explore the depths of our ground-breaking baking tools. Learn how bake groups work, how to paint offset and skew maps, take a detailed look at ambient occlusion maps, and save it all out as a layered PSD!
For a comprehensive overview of texture baking in Toolbag, check out The Toolbag Baking Tutorial.
Episode 5: Global Illumination
Learn how to light things up with the global illumination system, including a detailed look at how to optimize some of the settings for complex environments.
Episode 6: Subsurface Scattering
Learn the basics of subsurface scattering, including how to mimic materials like skin, wax and jade as you begin your journey towards mastering the fabulously fleshy art of subsurface scattering.
This video features artwork by Magdalena Dadela.
Episode 7: Refraction
Uncover the light-bending mysteries of the refraction shader as we show you how to create a variety of different types of glass and gem materials.
Episode 8: Unreal Importer
Learn how to import your Toolbag scenes into Unreal with our Marmoset Toolbag Scene Importer plugin. From installing the plugin to scene setup, this tutorial covers everything you need to know to get your art into Unreal.
For best results, see the PBR Texture Conversion tutorial.
Episode 9: Custom Shaders
Chris Perrella uses his wizarding ways to uncovers the magic of Toolbag’s custom shader system. Follow along as Chris demonstrates the basics of creating a simple shader, and gives some great tips for most advanced effects.
Looking for more learning resources? Check out the Toolbag tutorials section.