This episode covers the animation system. Watch to find out how to load animated FBX or Alembic mesh files. Use the Timeline controls to play animations and isolate frame ranges. See how to set up Animation Sets to preview looping sets. Use auto keyframing to create animations for lights and other objects, and pop open the Keyframe Editor to manually adjust the curve falloff and add new points. Finish up by adding a Turntable object to rotate your character.
Getting to Know Toolbag 3 is a series of short video tutorials designed to get new and veteran users alike up to speed, as well as highlight some of the exciting new features that we’ve added to Toolbag.