Modeling and Rendering Human Characters FacebookX Mira Karouta2025-12-19T10:18:23-06:00 Character artist Ray Shi recently discussed how he sculpted and painted his Claymore fan art piece. He’s also made use of Toolbag 3’s baking system and generously broke down his lighting setup for the final renders. Check out the article on 80.lv. FacebookX Related Posts Cinematic Presentation for 3D Art in Marmoset Toolbag Cinematic Presentation for 3D Art in Marmoset Toolbag February 2026 Crafting Convincing Hair with Grooms in Marmoset Toolbag Crafting Convincing Hair with Grooms in Marmoset Toolbag December 2025 Mastering Toolbag’s Bevel Shader: Creases, Baking, and Texturing Mastering Toolbag’s Bevel Shader: Creases, Baking, and Texturing December 2025