3DArtist Magazine | Real-Time Hair For Games? FacebookX Marmoset2020-04-06T23:26:15-05:00Community Resources| Here is an excellent tutorial on hair by Tom Parker, covering creation in Zbrush and Maya, and material setup and final rendering in Toolbag 2. We think you’ll enjoy, so give it a read! FacebookX Related Posts The Rookie Awards 2021 – Submissions are Open The Rookie Awards 2021 – Submissions are Open March 2021 Showcase Your akeytsu Animations with Toolbag Showcase Your akeytsu Animations with Toolbag July 2020 How to Set Up Theatrical Lighting in Toolbag How to Set Up Theatrical Lighting in Toolbag November 2019