3DArtist Magazine | Real-Time Hair For Games? facebooktwitter Marmoset2020-04-06T23:26:15-05:00Community Resources| View Larger Image Here is an excellent tutorial on hair by Tom Parker, covering creation in Zbrush and Maya, and material setup and final rendering in Toolbag 2. We think you’ll enjoy, so give it a read! facebooktwitter Related Posts The Rookie Awards 2021 – Submissions are Open The Rookie Awards 2021 – Submissions are Open March 2021 Showcase Your akeytsu Animations with Toolbag Showcase Your akeytsu Animations with Toolbag July 2020 How to Set Up Theatrical Lighting in Toolbag How to Set Up Theatrical Lighting in Toolbag November 2019 Creating a Holographic Animation in Toolbag Creating a Holographic Animation in Toolbag October 2019 Vertex Hair Shader Vertex Hair Shader May 2019 Artstation Offline Portfolio with Marmoset Viewer Support Artstation Offline Portfolio with Marmoset Viewer Support March 2019