Character Art2025-01-28T14:58:11-06:00

CHARACTER ART

CHARACTER ART

art by Volodymyr Silkin & Weston Reid, animation by Vitaliy Prisyazhny.

Craft Characters with Confidence

Elevate the quality of your characters to sophisticated heights using Toolbag’s intuitive real-time production tools. Create highly detailed textures, capture perfect close-ups, and stage your characters in realistic lighting scenarios with carefully designed camera and rendering features.

Convincing Character Materials

Creating convincing hair, skin, and fabric is essential for making credible 3D characters. Toolbag’s Groom support and hair shader provide control over hair detail and materials that naturally reflect and scatter light through each strand. Using hair cards? Paint anisotropic direction maps in your Texture Project to achieve perfect hair flow.

Toolbag’s advanced subsurface scattering and microfiber shaders allow you to achieve the level of realism that sets your characters apart. Use the Library’s extensive fabric catalog to dress your characters and apply high-quality skin and creature materials.

art by Vadim Sorici

Picture-Perfect Portraits

Capture stunning candids of your character with realistic camera features and ray-traced depth-of-field. Perfect the finishing touches with various post effects and cinematic tone mappers.

Dynamic Lighting & Rendering

Visualize your character’s materials react in a wide variety of lighting conditions using real-life HDRI’s and procedural skies. Create dramatic lighting setups and animate lights with the Timeline editor.

High-Resolution UDIM Baking

Organize your UV tiles into different parts, such as head, body, and armor categories, to create exquisite character detail with interactive UDIM baking and texturing.

Avoid problematic intersection errors with hands or clothing items by fine-tuning bake cages and auto-estimating offset bounds with the baker’s extensive cage editing tools.

Paint a Compelling Story

Create intricate scars, wrinkles, tattoos, and believable scratches and scuffs on armor using non-destructive procedural layers and intuitive hand-painting tools.

Speed up your texturing pipeline using brush, pattern, and stencil presets available in the Library.

Non-Destructive Detailing

Sew details into your character during the exciting stages of texturing, and eliminate tedious iteration time in the modeling and baking processes.

With Vector Layers, you can effortlessly apply stitching, zippers, and embellishments by directly editing curves in 3D space, perfect for clothing and gear. Sync Points make masks aware of new texturing additions by regenerating curvature, ambient occlusion, and height maps—keeping your workflow fun, smooth, and efficient.

Extensive Animation Support

Showcase your characters in motion by Importing your rigged, animated character using Toolbag’s flexible animation system. Take advantage of Alembic caching to create complex clothing simulations.

Preview animations, create animated turntables and cinematic camera sequences, and make your scene interactive with our WebGL-based Marmoset Viewer.

art by Jake Woodruff, animation by Kyle Moody

Curated Character Content

With Toolbag’s free, integrated Library, applying the right Materials and Smart Materials to your character is just moments away. Explore countless high-quality fabric, creature, and human categories (among others!) and wear down your materials using the diverse selection of available Smart Masks.

Leticia Gillett

3D Character Artist

I love Marmoset Toolbag; it is such a huge part of how I express myself as an artist!”

Character Art Resources

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