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Mira Karouta2025-12-18T22:05:07-06:00
Crafting Convincing Hair with Grooms in Marmoset ToolbagMira Karouta2025-12-18T22:05:07-06:00
Mira Karouta2025-12-18T22:07:00-06:00
Mastering Toolbag’s Bevel Shader: Creases, Baking, and TexturingMira Karouta2025-12-18T22:07:00-06:00
Mira Karouta2025-12-18T22:10:05-06:00
Craft Complex Models with Toolbag’s Bevel Shader & Vector LayersMira Karouta2025-12-18T22:10:05-06:00
Mira Karouta2025-12-18T22:17:08-06:00
Texturing Hard Surface Details with Vector Layers in ToolbagMira Karouta2025-12-18T22:17:08-06:00
Mira Karouta2025-12-18T22:21:25-06:00
Toolbag’s Bevel Shader in Action: 3 Artists Weigh InMira Karouta2025-12-18T22:21:25-06:00
marmoalex2025-12-18T22:23:13-06:00
3D Hard Surface Workflow in Toolbag – Cargo Ship Seriesmarmoalex2025-12-18T22:23:13-06:00
Mira Karouta2025-12-18T22:47:37-06:00
Present Substance 3D Designer Materials as Dioramas in ToolbagMira Karouta2025-12-18T22:47:37-06:00
Mira Karouta2025-12-18T22:54:42-06:00
Faster Workflows with Triplanar Materials in Toolbag 5Mira Karouta2025-12-18T22:54:42-06:00
Mira Karouta2025-12-18T22:55:59-06:00
Baking Props in Marmoset ToolbagMira Karouta2025-12-18T22:55:59-06:00
Mira Karouta2025-12-18T22:56:46-06:00
Texturing a Game Asset in Marmoset ToolbagMira Karouta2025-12-18T22:56:46-06:00
marmoalex2025-12-18T22:57:45-06:00
3D Character Texturing Techniques in Toolbag 5marmoalex2025-12-18T22:57:45-06:00
Mira Karouta2025-12-18T23:00:25-06:00
Presenting a Stylized Character in ToolbagMira Karouta2025-12-18T23:00:25-06:00