Modeling and Rendering Human Characters FacebookX Mira Karouta2020-04-02T18:05:28-05:00Community Resources| Character artist Ray Shi recently discussed how he sculpted and painted his Claymore fan art piece. He’s also made use of Toolbag 3’s baking system and generously broke down his lighting setup for the final renders. Check out the article on 80.lv. FacebookX Related Posts Enhancing Realism with Displacement Materials in Marmoset Toolbag Enhancing Realism with Displacement Materials in Marmoset Toolbag January 2025 The Rookie Awards 2021 – Submissions are Open The Rookie Awards 2021 – Submissions are Open March 2021 Showcase Your akeytsu Animations with Toolbag Showcase Your akeytsu Animations with Toolbag July 2020