3D Artist Manuel Rondon covers how to light an interior scene in Toolbag 3 using an HDRI in a new video tutorial. Manuel gives a step by step demonstration of setting up a directional light to emulate the sun, tweaking global illumination and shadow controls.
In this video, Manuel starts off with a single HDRI light as the directional light and continues to add secondary lights to help illuminate his hospital scene. To enhance the ambience of the scene, Manuel made use of some of Toolbag 3’s post FX settings such as Tone Mapping and Bloom. For the final touches, Manuel uses Fog to reveal subtle hints of light shafts beaming through the windows.
Check out Manuel’s previous video tutorial on how to light an environment using emissive maps and Global Illumination. Learn more about how you can use Toolbag 3 to create fantastic beauty renders.