Lighting Interior Scenes with Exterior Lighting in Toolbag | Marmoset

Lighting Interior Scenes with Exterior Lighting in Toolbag

3D Artist Manuel Rondon covers how to light an interior scene in Toolbag 3 using an HDRI in a new video tutorial. Manuel gives a step by step demonstration of setting up a directional light to emulate the sun, tweaking global illumination and shadow controls.

In this video, Manuel starts off with a single HDRI light as the directional light and continues to add secondary lights to help illuminate his hospital scene. To enhance the ambience of the scene, Manuel made use of some of Toolbag 3’s post FX settings such as Tone Mapping and Bloom. For the final touches, Manuel uses Fog to reveal subtle hints of light shafts beaming through the windows.

Check out Manuel’s previous video tutorial on how to light an environment using emissive maps and Global Illumination. Learn more about how you can use Toolbag 3 to create fantastic beauty renders.

 

Rendering Realistic Clothing and Armor Materials in Toolbag

Find out how to create and set up realistic materials for a wide range of surfaces in Toolbag with Paul Widelski. Paul breaks down various material types such as velvet, metal, leather, and demonstrates how to create elegant renders of his character.

Rendering Sci-Fi Environments in Toolbag

Learn how to render atmospheric sci-fi environments with Alexander Alza. Alexander discussed composition, modeling, and broke down the render settings and lighting setup for the scene.

Real-Time Character Design, Creation, and Presentation Breakdown

Learn how to create real-time characters and render them in Toolbag 3 with William Paré-Jobin. William demonstrates the process of sculpting, modeling, and how to set up the scene and lighting in Toolbag 3.

Creating and Rendering Photorealistic Environment Art in Toolbag

Learn how to render photorealistic environments in Toolbag with Walid Kaskhoussi Perrussel. Walid explains how to create a wood materials and how he used Toolbag 3’s lighting and post processing features to bring the scene to life.

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