Community Resources Archives | Marmoset

Community Resources

Rendering Materials in Toolbag for Portfolio Presentation

Rendering Materials in Toolbag for Portfolio Presentation

Renowned material artist Daniel Thiger has released a video tutorial that explains how you can create awesome portfolio renders using Toolbag. The tutorial focuses on scene setup, lighting, and using Toolbag’s features to

Use Houdini to Batch Export Viewer Files and Renders From Toolbag

Use Houdini to Batch Export Viewer Files and Renders From Toolbag

The Marmoset Toolbag ROP Houdini Digital Asset (HDA) is a new rendering output driver that allows users to quickly render geometry or shaders from Houdini using Toolbag’s real-time PBR capabilities. Users can batch

Quick Tip: Overlapping Bakes

Quick Tip: Overlapping Bakes

Henrique Lopes just released a quick video tutorial demonstrating how to properly organize your UVs and meshes in Toolbag 3’s baker to bake details for LOD’s.

How to Make a Colt Single Action 45

Emre Karabacak discussed how he created his colt gun which included Toolbag 3 for the rendering process. Emre broke down his lighting setup and used global illumination to get the most out of

Maya to Toolbag Baker Mel Script

Maya to Toolbag Baker Mel Script

3D artist Malcolm Andrieshyn created a mel script to simplify your normal map baking workflow in Toolbag 3. The mel script allows you to quickly export high poly and low poly meshes without

Tutorial: Animated Screen in Marmoset Toolbag 3

Bryn Felton-Pitt used Toolbag 3 to set up his Apple 2 computer screen animation. Bryn broke down his tiling material setups and how they were used in combination with keyframed animation to achieve

Designing Guns for Games: Tips and Tricks

Darío Juárez wrote a breakdown of his process for creating an MP5K gun. Darío used Toolbag 3’s baker for his maps and set up a series of beauty shots for the final piece.